Gaming · Guide

Online gaming safety: check the age your child entered

By Ray & Renie Robinson, Aunty Bea  ·  Updated October 2026

About 9 in 10 Australian children aged 8 to 17 have played online games, according to eSafety. In October 2026 eSafety published a report on how Roblox, Minecraft, Fortnite and Steam keep children safe, and where they don't. This guide sums up what it found and gives you one ten-minute job to do this week: check the age your child's game accounts think they are, and the settings that come with it.

What eSafety looked at

In April 2026 eSafety used its legal powers to require Roblox, Epic Games (Fortnite), Mojang (Minecraft) and Valve (Steam) to explain how they protect children. The report covers October 2025 to March 2026. Online games are not covered by the under-16 social media ban, because services whose main purpose is gaming are excluded. That makes the games' own settings, and yours, the main line of defence.

The big finding: the age your child typed in

Minecraft and Fortnite mostly relied on the age a player entered when they signed up. eSafety found that a player who said they were 18 or older could reach features meant for adults without any further check:

Children often type a made-up birthday to get past a sign-up screen, or an older sibling sets the account up. So the first thing to check is not a setting deep in a menu. It's whether the game thinks your child is a child.

Most parental controls are switched off

Roblox told eSafety that only 4% of Australian under-18 accounts had parental controls on. On Steam, accounts with parental controls made up about 4% of monthly users. The tools exist; most families just haven't connected them. Linking your own account takes a few minutes and is the single biggest improvement you can make.

Minecraft: what to check

Minecraft uses a Microsoft account. eSafety found Australian Microsoft accounts for under-18s block multiplayer and chat by default unless a parent turns them on, which is a good starting point if the account was set up as a child's.

More detail in our guide: Is Minecraft safe for kids?

Fortnite: what to check

eSafety reports that Fortnite places Australian players who say they are under 16 into a Cabined Account, with voice and text chat off until a parent gives consent. That only works if the birthday entered was real.

More detail: Is Fortnite safe for kids?

Roblox: what to check

Since December 2025, Roblox users in Australia must complete an age check before they can chat at all. In August 2026 Roblox also gave eSafety a court-enforceable undertaking to make children's accounts private by default and stop adults contacting children they don't know without parental consent. It has three months to put that in place.

More detail: Is Roblox safe for kids?

Steam: what to check

eSafety's findings on Steam were the starkest. Valve was the only company that used no hash-matching to find known child abuse material, had no proactive detection of harm in chat beyond a tool that mainly blocked scam links, and had no default safety settings for children's accounts in Australia. If your child uses Steam, the settings are entirely up to you.

More detail: Is Steam safe for kids?

What to watch for

The risks in games are mostly about who your child talks to, not the game itself. A common pattern is friendly contact in a game, then a request to move to a private app like Discord. Our guides on online grooming, sextortion and sadistic online exploitation cover the warning signs.

Where Aunty Bea fits

Aunty Bea's Complete Protection can switch off Roblox, Minecraft, Fortnite and Steam on the phone or tablet it's set up on, one switch per app, if you decide a game isn't right for your child yet. It can't reach a games console or another device, so the in-game settings above still matter most.

Frequently asked questions

No. Services whose main purpose is online gaming are excluded. eSafety lists Roblox and Steam as not age-restricted, and Minecraft and Fortnite are gaming services too.
eSafety found Minecraft and Fortnite mostly rely on the age a player types in. A child who claimed to be 18 or older could reach features meant for adults, including unmoderated third-party Minecraft servers and Fortnite private chats without Epic's default child-safety tools.
Often not. Roblox told eSafety that only 4% of Australian under-18 accounts had parental controls switched on.
Each had gaps, but Steam stood out: Valve was the only company that used no hash-matching to detect known child abuse material, had no proactive detection of harm in chat beyond a scam-link tool, and had no default safety settings for children's accounts in Australia.
Screenshot the username and messages, report the player in the game, then block them. If it involves sexual content or threats to a child, report to the ACCCE at accce.gov.au/report. Call 000 if a child is in immediate danger.

Sources: eSafety, "Playing it safe" transparency report and media release (Oct 2026); eSafety, Roblox enforceable undertaking (Aug 2026) and which platforms are age-restricted (Sep 2026); Minecraft, Xbox, Epic Games, Roblox and Steam official parental controls pages (checked Oct 2026).

Ten minutes this week: check the birthday on each game account, link your parent account, and set chat to friends only.

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